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Synopsis of Skyrim: Amorous Adventures: A novel that follows the events of 'Skyrim: Dragonborn Within'. There will be a +18 content that can't be added to the novel, so I will make this one for that purpose. Vote your POWER STONES on the original novel not here. Now now, be. Oct 11, 2015 Page 166 of 259 - Amorous Adventures - posted in File topics: i just talked to ma'dran and he told me to get some package. The is no pointer and i can seem to find anymore info about where im supposed to go for thisi'd enjoy a walkthough in case of problems.
It's a good idea to pick up some Pribyslavitz Boar from your village for this DLC. Make sure you have your best dice on hand, too.
To begin The Amorous Adventures of Bold Sir Hans Capon DLC, complete Questions and Answers, then find Sir Hans northeast of Neuhof (look for the icon on your map).
Once you meet with Capon, he'll request your help wooing a girl he's smitten with. Step one: win back the necklace he lost playing dice.
Game of Throws
Talk to the dice player in Ledetchko, who will tell you he had the necklace but some fine gentleman with special dice won it from him.
Travel to the Monastery, then northwest to find Sir Anselm of Domky, a friend of Sir Alphonse (the man with the dice). Mark this location on your map now. Unfortunately, the necklace has been taken by a robber baron and his men, who murdered Alphonse. As a favour, Anselm wants you to get revenge on his friend (in the process, you can get back the necklace).
To start, investigate the crime scene you're now standing on.
- Inspect the body to discover Alphonse was likely killed in his sleep.
- Inspect the clothes next to him to find the robbers were probably after something in particular.
- Check out the campfire to discover Scorched map. You'll need this later if you want to fully complete the quest.
Head a little ways northwest to find the robber baron's camp and announce yourself. Tell the guard you've come via Gurim, then (optionally) play dice by speaking with Old Blaha (be sure to down some Pribyslavitz Boar first).
See below for an alternate question solution that will also allow you to acquire a horse. You may want to go this route instead, so read it first and decide.
If you need a refresher on dice, the jist is you're going for 3-6 of a kind (or a straight, with the added rules), but you can't carry over dice from one round to the next. If you win the tournament, you'll be given trunk keys, which grant you access to Capon's family necklace (and other loot). Alternately you can skip the whole tournament and just pick the trunk. The trunk is a little tricky to find: in the main dice playing area (indoors), look for a path leading to a guard. Behind him you'll find a door with the trunk behind it.
To (optionally) complete the 'Find out who killed Sir Alphonse' portion of the quest, you'll need to tell Anselm who you think is the murderer. Ask around at the camp and observe what each of the bandits is wearing and what dice they're packing and you'll find reasons to believe it's either Pechuna or Mladota (it's never revealed for sure which). Return to Anselm and tell him whichever you think it is (or anyone else). Whatever you pick, you'll receive the same reward (Nobleman's hat and 575 groschen).
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This quest can be completed in an alternate way, which will also let you acquire the horse Nuckelavee. Its stats are as follows: 30 Speed, 302.4 Capacity, 17 Courage, 100 Health, and 350 Stamina. At one point, you would lose the horse once the quest was completed, though it should be fixed as of patch 1.9.
The alternate method is as follows: after entering the camp, ignore Blaha and steal the necklace. Wait until morning and talk to Blaha. Play two matches of dice (win or lose), after which you'll be informed you can speak to Sir Erhart. Lie to him twice with the answers Prague, soldiers, road to Vlashim, 3000 groschen, 6000 groschen, and Prague). The third time, tell the truth about your name, the necklace, Anselm, and Anselm's location (who will be murdered). As a reward, he'll try to give you the necklace, but since you've stolen it, he'll give you his horse Nuckelavee instead.
Return to necklace to Sir Hans (now in Rattay) to receive 1100 groschen as a reward.
Honeyed Words
Once Sir Hans has the necklace, he'll give you a letter and tell you how and where to sneak it and the necklace into Karolina's trunk. Pass time until nightfall then head south a little ways inside the designated house and pop the items into the trunk. Alternately, give the goods directly to Karolina.
Wait now until morning, then speak to Hans again, who will gift you 725 groschen and another task: acquire Musk of Infinite Allure from a man in Sasau. Head there now and buy the musk (recipe) from the Charlatan in the main square. He'll charge 2k; if you can't afford it or want to save the cash, complete Miracles While You Wait instead.
Travel now to Monastery and head for the alchemy bench on the west side of the map. Purchase Cave Mushroom, Sage, Marigold, and Comfrey (or pick them) from Brother Nicodermus, then brew up the musk as follows:
- Look at the recipe book and prepare the herbs
- Pour water into the cauldron
- Put sage into the mortar and grind it using the pestle
- Put the grinded sage into the cauldron and brew for three turns (i.e. use bellows three times)
- Add Marigold and Comfrey and use the bellows once more
- When cauldron is cool, add cave mushroom (don't use bellows)
- Pour the musk from the cauldron directly into a phial
Once you have the musk, return to Sir Hans and give it to him, after which he'll ask you to memorize poetry on his behalf. Wait until evening, then find Hans in his usual spot in Rattay. Unfortunately for him, the musk has caused his face to break out, so you'll have to find him a Marigold decoction (easily purchased or made at the nearby apothecary). (This is the best option as doing so will also raise your Alchemy level.)
Now that Sir Hans is prepared, walk with him to Karolina's and hide (to his left, you'll find a wheelbarrow and a gravestone in the corner. Use the interact button there to conceal yourself.
Next, choose the lines as follows:
- Gentle night
- And now my heart
- Let me not wait in vain
![Adventures Adventures](/uploads/1/2/6/6/126639948/913800501.jpg)
Despite Capon (badly) reciting the poetry you feed to him, Karolina will take him in (if you choose the wrong lines, she'll tell him to get the hell out, and you'll receive less groschen as a reward later). Next, her father will show up and, you can try to convince him to lay off. Toward the end of the conversation, begin and continue singing to get them to buzz off. Alternately, say anything else and the father will try to kick your ass with the help of his friends. They'll go down fairly easily (particularly if you have a lot of stamina), thus increasing your Unarmed skill afterward (as opposed to your Reading skill).
Pass time now until morning and visit Hans in his usual spot. He'll tell you the results and give you your reward (1275 groschen if you did things right) as well as his love letter (which you can read for a good laugh if you like). Thus concludes the DLC.
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